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Boogaloo

WiiPop: Dance Game?

Damn, this looks legit! You can actually freestyle. Check out the technology concept on how it can detect pops. Can’t wait to see further development of this.

Common dancing games use human computer interface devices, like accelerometers or camera systems, in order to detect the dancer’s actions. The actual skill level is rated by the amount of precision; the dancer is able to repeat a predetermined choreography.

However, today’s social dances like the urbanized Hiphop, Funk and House culture is raised and kept alive by a more spontaneous approach. The idea of improvisation and the unpredictable creation, fill the core of those dance forms since more than 40 years. The cultural fundament is based within the idea to honestly speak up, communicate and create instead of simply repeating and simulating. Therefore dancing games, consisting of the idea to repeat the movements of a choreographer, contradict with the key aspects of speaking up and creating.

The WiiPop Prototype aims to measure fundamental qualities of a freestyle dancer, like spacing, musicality and the incorporation of individual body parts in order to evaluate the dancer’s skill level. This concept enables the dancer to express himself, to be creative and to monitor the level of tools he uses in order to move.

Dancing consists of both, small and big movements. Therefore we combine the Kinect Camera, detecting spatial movements of the user, with the body mounted Nintendo WiiMote, measuring fine impulses of the body. The melting of the two sensor technologies, offer the possibility to evaluate a complete and detailed view on the dancer’s behavior. Since social dances are mostly related to music and percussive events, we decided to enhance the system with a beat detection algorithm, measuring the dancer’s synchronicity in respect to the beats of the music.

Wiipop, implemented as a video game, demonstrates the possibility to analyze and categorize dancing behavior. However, the main idea of this project is to investigate different software and hardware solutions to digitally encrypt the language of dance. This project does not intend to capture or judge the full poetry of dance art. It simply aims to push the level of physical detection and algorithmically categorization.

This Video Game is in beta mode. This non profit project is planned to be released as open source. Dates are not released yet.

More information

http://www.princemio.net/Wiipop.php

Christain Loclair
Prince Mio
Animatronik Crew

http://www.princemio.net
http://www.animatronik.biz

http://de-de.facebook.com/pages/Christian-Mio-Loclair/195052427218545

Music:
Background: Boards of Canada – “Pete standing alone”
Intro : Autechre – “Rpeg”

Discussion

One Response to “WiiPop: Dance Game?”

  1. LEGIT DEFINATE BUY

    Posted by StetG | 05/02/2012, 7:03 am

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